
MW4 24 October update: Hijack spawns, S&D defuse fix and DMZ exfil fixes
A small all-platform update fixes Hijack spawns, long-range S&D defuses and the vanishing DMZ exfil helicopter. Weapon tuning could follow next week.
By n0xen2 min read
Infinity Ward pushed a small follow-up update to Modern Warfare 4 on 24 October, rolling out on all platforms. There are no weapon balance changes yet, but the studio says it is already looking at potential weapon tuning for next week. Most of the fixes land in DMZ, with a handful of Multiplayer spawn and objective fixes.
Multiplayer
- Hijack: spawn locations and respawn timing have been improved.
- Search & Destroy: bombs can no longer be defused from unintended distances or positions.
- Hardcore: the Portable Radar now shows on the minimap correctly.
- Rooftops: a Deathstalker can no longer leave the map.
- Collateral: Favorite Operators now equip properly.
- Weapon and Player Prestige are blocked while you’re searching for a match, and the UI now tells you so.
Gunsmith and UI
- Some DMZ Gunsmith camos and reticles no longer charge you DMZ cash.
- DMZ weapon builds no longer show up as usable in core Multiplayer.
- Attachments now reset correctly when you Prestige a weapon.
- On PC, the Split keybind now follows a custom Ping keybind.
- A muzzle attachment visual bug on the M4 has been fixed.
DMZ
- Squadmates removed from a match by the party leader are no longer marked MIA.
- The exfil helicopter no longer vanishes with players still on board.
- More spots where players got stuck in rocks on Hajin are closed.
- Dark Zone Story Mission markers no longer point at the wrong enemy during the Obtain Code steps.
- Fixes for an out-of-bounds spot in the FOB, looted Dog Tag and Bounty data, and Shopping Mission reinforcements spawning too often.
- The Philanthropist Order now counts Weekly Mission Challenges completed before it unlocked.
- Several unnamed exploits were closed.
Still known
- The regional map animation during lobby search is disabled for now as a possible fix for hitching.
- Infinity Ward is investigating players being kicked while spectating in Multiplayer.
- PC players may hit a network error when extracting from DMZ with a looted Dog Tag.
Sources:
Weapon Balancing
- FixM4
Fixed a muzzle attachment visual bug on the M4.
- Change
No weapon tuning yet; Infinity Ward says tuning is being considered for next week.
Gameplay Changes
- ChangeHijack
Hijack spawn locations and respawn timing improved.
Map Updates
- FixRooftops
A Deathstalker can no longer leave the map on Rooftops.
Equipment Changes
- FixPortable Radar
Portable Radar now shows on the minimap in Hardcore.
Bug Fixes
- FixSearch & Destroy
Search & Destroy bombs can no longer be defused from unintended distances or positions.
- FixCollateral
Favorite Operators now equip properly in Collateral.
- Fix
Some DMZ Gunsmith camos and reticles no longer deduct DMZ cash.
- Fix
DMZ weapon builds no longer appear as usable in core Multiplayer.
- Fix
Attachments now reset correctly when you Prestige a weapon in Gunsmith.
- Fix
On PC, the Split keybind now follows a custom Ping keybind.
- Fix
DMZ: squadmates removed by the party leader are no longer marked MIA.
- Fix
DMZ: the exfil helicopter no longer disappears with players inside.
- Fix
DMZ: more rock stuck spots on Hajin closed, plus an FOB out-of-bounds fix.
- Fix
DMZ: various exploits closed.
Other Changes
- Change
Weapon and Player Prestige are blocked while searching for a match, and the UI says so.
