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Patch Notes

MW4 Season 1 patch notes: 15 guns buffed, APOC-338 nerfed and faster Claymores

MW4's Season 1 launch notes buff most of the arsenal, including the M4, Kastov 762, Striga and Rezi 12, nerf the APOC-338, rework the Hyperburst Apex and cut Hardcore health to 22.

By n0xen3 min read

Season 1 is live, and the full launch notes bring MW4’s biggest weapon tuning pass so far. Almost every change is a buff, aimed at lifting guns that sat below the Hyeon Burst and Han 86. Only the APOC-338 is nerfed outright. Hardcore also gets more fragile, and Claymores and Proximity Mines arm faster.

Our earlier article on the 5 November update covered the extra fixes added on launch day. This one covers the main Season 1 notes.

Weapon tuning

Assault rifles

  • Axion: longer first damage range (34.8m to 38.6m) and faster bullets (415 to 470 m/s).
  • Han 86: head multiplier up from 1.25 to 1.3.
  • Hyeon Burst: a small damage bump at mid range. Its Hyperburst Apex is reworked: lower top damage (30 to 23) that carries much further (24.6m to 31m), with minimum damage cut from 25 to 20.
  • Kastov 762: more mid-range damage and range, plus slightly higher head, neck and upper-torso multipliers.
  • M4: longer max-damage range and a 1.3 head multiplier. The Hurricane Apex also gets more max-damage range.
  • Patriot XMR: longer max-damage range and slightly faster ADS movement.

SMGs

  • ISO Nightshade: more max-damage range and higher minimum damage.
  • PPSh-41 and X-58 Nyx: more damage at longer ranges.
  • Wz.55 Striga: higher max and minimum damage and a 1.4 head multiplier.
  • VEL 46: shorter damage ranges, but higher minimum damage, so it trades close-range reach for less falloff.

LMGs, shotguns, marksman rifles and pistols

  • APOC-338 (nerf): minimum damage 33 to 32 and head multiplier 1.35 to 1.3.
  • Type 73: a little more range and a 1.3 head multiplier. The Assault Apex gets more range and mid-range damage.
  • Rezi 12: longer ranges across the board and minimum damage up from 14 to 16. The Enforcer Apex gets smaller range and damage buffs.
  • Mosin-Nagant: max-damage range 36.8m to 40.1m.
  • Oris 8.6: max-damage range 19m to 22.6m and minimum damage 58 to 63.
  • Krait P68: more range and a higher lower-torso multiplier.

Gameplay

  • Hardcore max health drops from 30 to 22.
  • Proximity Mine arms in 0.75s instead of 1.5s.
  • Claymore arms in 0.75s instead of 1s, triggers from further away (2.29m to 3.18m) and has a wider cone (60 to 80 degrees).
  • Argonaut health rises from 800 to 1,200.
  • Crossfire gets spawn protection, a smaller bullet radius, half the bullet damage and less camera shake.
  • Battle Hardened now reduces Shock Stick effects instead of blocking them completely, and Birdseye no longer rotates the minimap.

New content

  • Maps: Backstab and Canyon are new, Shoot House returns, and Kill Block adds a 6v6 Crash combo.
  • Modes: Grind and Drop Zone return, and Kill Block gets 6v6 modes. Gauntlet, a winner-stays 1v1 Gunfight mode, is coming soon with the Wager Match event.
  • Weapons: the Cronen Osprey assault rifle and the CSG-35 akimbo SMG are in now. Two more weapons arrive later in the season.
  • Consoles: PS5 and Xbox Series X|S get a 120Hz Performance Mode for players with 120Hz displays.
  • Anti-cheat: players running the third-party Warzone Agent app will be told to close it. If they don’t, they lose access to Multiplayer, and getting around the block can lead to bans.

DMZ

  • X01, an underground facility reached through Hajin, brings new areas, threats and Orders.
  • The FOB adds a 3D Printer and a new Vendor that sells weapons and gear for DMZ Cash. The Boss Board gets new Lieutenant and Commander intel.
  • Possum now needs enemies to be 2.5 times further away before it activates.
  • Supplied Drops now works on Dynamic Operations crates, and its chance of an extra container rises from 25% to 50%.
  • Crossfire does more damage to vehicles, especially tanks. Bomb Glider has a shorter target-marker range.
  • Weapon XP for vehicle kills on AI is lower, and Lieutenant Dog Tags now count towards camo challenges.
  • The Threat Briefing: Battle Tank event has you destroy Battle Tanks and exfil their armour fragments for rewards.

Weapon Balancing

  • BuffAxion

    Medium damage range 1: 34.8m to 38.61m. Muzzle velocity: 415 to 470 m/s.

  • BuffHan 86

    Head multiplier: 1.25 to 1.3.

  • BuffHyeon Burst

    Medium damage 1: 24 to 25.

  • ChangeHyeon Burst

    Hyperburst Apex: max damage 30 to 23, max damage range 24.64m to 30.99m, minimum damage 25 to 20; medium damage 1 removed.

  • BuffKastov 762

    Medium damage 1: 24 to 25. Medium range 1: 40.13m to 42.16m. Head, neck and upper-torso multipliers up slightly.

  • BuffM4

    Max damage range: 25.91m to 27.94m. Head multiplier: 1.25 to 1.3. Hurricane Apex max damage range: 10.49m to 11.68m.

  • BuffPatriot XMR

    Max damage range: 31.24m to 33.53m. ADS move speed: 2.22 to 2.26 m/s.

  • BuffISO Nightshade

    Max damage range: 10.54m to 11.68m. Minimum damage: 13 to 14.

  • BuffPPSh-41

    Medium damage 2: 13 to 14. Minimum damage: 12 to 13.

  • ChangeVEL 46

    Max, medium 1 and medium 2 ranges reduced by about 4-5%. Minimum damage: 13 to 14.

  • BuffWz.55 Striga

    Max damage: 26 to 27. Minimum damage: 17 to 19. Head multiplier: 1.3 to 1.4. Medium damage 2 removed.

  • BuffX-58 Nyx

    Medium damage 2: 15 to 16. Minimum damage: 13 to 14.

  • NerfAPOC-338

    Minimum damage: 33 to 32. Head multiplier: 1.35 to 1.3.

  • BuffType 73

    Max range: 24.89m to 25.53m. Head multiplier: 1.25 to 1.3. Assault Apex: more range and medium damage 1 22 to 23.

  • BuffRezi 12

    Medium ranges up 8-17%. Minimum damage: 14 to 16. Enforcer Apex: smaller range buffs, minimum damage 19 to 20.

  • BuffMosin-Nagant

    Max damage range: 36.83m to 40.13m.

  • BuffOris 8.6

    Max damage range: 19.05m to 22.61m. Minimum damage: 58 to 63.

  • BuffKrait P68

    Max range: 8.89m to 9.4m. Medium range 1 up 4%. Lower torso multiplier: 1 to 1.1.

Gameplay Changes

  • Change

    Hardcore max health reduced from 30 to 22.

Map Updates

  • Change

    New 6v6 maps Backstab and Canyon; Shoot House returns; Kill Block: Crash featured combo.

Equipment Changes

  • BuffProximity Mine

    Proximity Mine arming time: 1.5s to 0.75s.

  • BuffClaymore

    Claymore arming time: 1s to 0.75s. Trigger range: 2.29m to 3.18m. Trigger cone: 60 to 80 degrees.

  • BuffArgonaut

    Argonaut health: 800 to 1,200.

  • NerfCrossfire

    Crossfire: spawn protection added, bullet radius -25%, bullet damage -50%, less camera shake.

  • NerfBattle Hardened

    Battle Hardened now reduces Shock Stick effects instead of giving full immunity.

Other Changes

  • Change

    Grind and Drop Zone return; Gauntlet 1v1 coming soon with the Wager Match event.

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